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About the studio

A small core team, full-cycle development

Rodrik is built around two specialists combining production, technology, game design, and art direction. We bring in trusted collaborators for specific project needs.

Alexander Krasnokutskiy

PROFILE / 01

Alexander Krasnokutskiy

Co-founder, Producer

Experience: 16+ years

Game Producer and technical leader with 16+ years of experience in the gaming industry. Rose from programmer to studio founder. Specializes in full-cycle production, server architecture, programming, and technical leadership. Built all projects from scratch and shipped them to release. Worked with publishers Game Insight, Wargaming, Azur Interactive Games. Combined totals: 24M+ downloads, managing teams of 50+ people, releases across 5 platforms.

CORE EXPERTISE

ПродюсированиеУправление проектамиUnity3DUnreal EngineC#

SELECTED PROJECTS

Сказ: Тень Царя (Action-RPG)

Founder, Producer, Lead Game Designer

2025–н.в.

Hired Heroes (MMORPG)

Co-founder, Producer, PM, Lead Game Designer

2021-2025

Ghosts Of War (мобильный шутер)

Producer, PM

2019-2021
Viktor Karpov

PROFILE / 02

Viktor Karpov

Co-founder, Art Director, Lead Game Designer

Experience: 8+ years

Game designer and art director with 8+ years of experience in game development. Specializes in art direction, narrative design, game mechanics design, and level design. Led teams of developers, designers, and artists. Completed over 10 projects including mobile and PC games across various genres.

CORE EXPERTISE

Арт-дирекшнГейм-дизайнНарративный дизайнДизайн интерфейсовUnity

SELECTED PROJECTS

Сказ: Тень Царя (Action-RPG)

Co-founder, Art Director, Game Designer

2025–н.в.

Hired Heroes: Средневековье (MMORPG)

Director, Game Designer

2021-2025

Robot Warfare (мех-шутер)

Project Manager, Game Designer

2018-2019
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